Defend the Citadel (Competive mission) etc
It would be nice if that Citadel and maybe possibly few other areas are made to be some kind "Fort Aspenwood" where some player are randomised to be attackers and other randomised players are defenders.
Example: Defend the Citadel (12v12).
- Rifts bring more Margonite and can be closed by defenders when commander is killed.
- Defenders object is to kill Rift generals (Things like Shiro and Lich can work very well to do "Generals" part) or defend King x amount time..
- Attackers object is to kill King.
- Heavy Repair Kits to eg near King what greatly slow down movement speed when carried but can replace defense (Gates, Defensive machines).
- When gate is repaired respawn few troops to defend same gate.
- Attackers are magically disguised to look Margonites with same primary class.
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